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Digital Sandbox

Flood

We process the point cloud data from a Kinect V2 in Unity to create the colour gradient that is projected on the sand. This was my first project at NGX Interactive.

Images

  • Drought
    Drought
  • Flood
    Flood
  • Flood
    Flood
  • Normal
    Normal
  • Installation
    Installation
  • Prototype
    Prototype

Videos

Location

Victoria, BC

Client

Telus World of Science Edmonton

Date

November 2015

http://ngxinteractive.com/portfolio/telus-world-of-science-edmonton-digital-sandbox/

Technical Environment

Unity3D, Kinect v2

Awards

Communicator Awards – Award of Distinction – Interactive Multimedia – Children’s Audience Category, 2016.