My Ocean World
Using an Intel RealSense camera, I developed an object detection system in C++ to track the user's arms on the table. This way the users can interact with the objects projected on the table.
Using an Intel RealSense camera, I developed an object detection system in C++ to track the user's arms on the table. This way the users can interact with the objects projected on the table.
Multiplayer game where users control de outcomes projected onto the table by making choices that help (or harm) the environment.
In the Planete MTL exhibit, we used projection mapping to showcase the outcome of the decisions made by the players around a 3D model of Montreal.
In this game, one of the robots was automated to follow a user defined path and the other was controlled by the user. The objective of the game was to follow the automated robot on its path long enough for the 2 robots to become “entangled”.
We process the point cloud data from a Kinect V2 in Unity to create the colour gradient that is projected on the sand. This was my first project at NGX Interactive.